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Script hook v dot net
Script hook v dot net







script hook v dot net

  • Updated GameVersion enum to contain newer versions.
  • Made some vehicle properties more future-proof by using memory patterns, preventing some scripts from easily not working by game updates.
  • Made methods for creating entities in World return null when the entity pool is full in order to prevent the game from crashing.
  • Made World.CreateRandomVehicle() return immediately (the method does not work currently).
  • Improved performance of methods for getting entities in World and World.GetAllBlips() (or World.GetActiveBlips() in the v2 API).
  • Fixed PedHash.Corpse01UMY using the wrong value.
  • script hook v dot net

    Fixed Notification.Show(), Screen.ShowSubtitle(), Screen.ShowHelpTextThisFrame(), the setter of TextElement.Caption, TextElement.GetStringWidth(), and TextElement.GetScaledStringWidth() throwing exception when the text argument is null (now work as if the text argument is the empty string).

    script hook v dot net

    Fixed Audio.PlaySoundAt and Audio.PlaySoundFrontend not correctly tying the returning sound id.Fixed Ped.SeatIndex not necessarily returning the correct value.Fixed Game.GetUserInput() throwing exception for certain window titles.Fixed some properties and methods of EntityBone not working in v.0 or higher.Fixed the getter of Game.TimeScale not working in v.0 or higher.Fixed Vehicle.OilVolume and Vehicle.PetrolTankVolume returning the wrong value.

    script hook v dot net

  • Added countermeasure against removing vehicles added in Arena War or later updates (Lowriders or later updates in 1.0.505.2 to.
  • Added more accurate values to VehicleLockStatus and made confusing values obsolete.
  • Added missing flag values to LeaveVehicleFlags enum.
  • Added missing firing pattern values to FiringPattern enum.
  • Added missing control values to Control enum.
  • Added new peds, vehicles, weapons, radio stations, blip sprites, and explosion types to PedHash, VehicleHash, WeaponHash, RadioStation, BlipSprite, and ExplosionType enums.
  • Added Ped.GetAllModels() and Weapon.GetAllModels().
  • Added the property Vehicle.HandlingData.








  • Script hook v dot net